✨ ̷p̷r̷o̷t̷o̷w̷a̷v̷e̷ - Downhill Dash x86

Downhill Dash x86

Downhill Dash x86 is the first project I worked on that reached what I'd consider a finished, playable state.

The project took just under two weeks from start to finish, this was at the time when I was very new to Unity and wanted to from watching tutorials to making something on my own.

To keep the project organized and so I knew what I'd be working toward, I picked a small game I'd played recently and went about remaking it, or atleast, my version of it.

The game was Blizzard Blowout 64 made by youtuber Goodgis, I learned a lot from reverse engineering how I thought the mechanics were implemented, and found thinking for myself and how I'd solve problems a much better way to remember what I learned vs mindlessly following tutorials.